It
was an unusually warm and sunny day in Iceclad as I trudged through
the knee deep snow making my way past the gnoll camp toward the
distant tower. The Tower of Frozen Shadows it was called by the
locals, or TOFS for short. I had never been there before, but
the guild leader of Dragonchow had called for a raid upon it and
I was answering that call. I had also never been on a raid before.
All I knew of raids was what I heard over the guild speak channel
on Friday nights. Usually the great Warlord Radalas was barking
orders while others were reporting mana levels. It all sounded
very exciting, but I was always too young to join. This time however
Swifthand had called for a 30-40 level assault on TOFS, and I
was eager to be apart of it. Not only would this be my first guild
organized assault, it would also be my first meeting with many
of the legendary names of Dragonchow.
I reached the tower under the cover of invisibility. It was a
bit dank and drab inside, but I was out of the wind at least.
In the towers antechamber I found my wife Sarenia, the 36th
level Erudian Enchantress, and MrPain, the 36th level
Iksar Warrior. Now, having done some research about the guild
I knew MrPain, was also none other than Teroth Castille the Duke
of Dragonchow, (our sovereigns brother). We sat together
in the cold flagstone awaiting the others, while Sarenia made
small talk, or flirted with MrPain, I honestly cant tell
the difference anymore. It wasnt long before His Lordship
Swifthand Silvereyes entered and stood upon the stone dais above
us and observed the assembled troops. He left swiftly (perhaps
it was the source of his name) muttering something about getting
a cleric. Then, unseen, and unannounced I turned to find a human
beside me clad in silver armor, with a bushy brown mustache. It
was Radalas the Great, hero of Kael. I immediately bowed before
him, when I noticed someone from the Allegiance of Faith had also
arrived and was sitting quietly in the shadows. His name was Salfadorn
a high level cleric.
Swifthand
returned and with him came Medikar, and Dharius, a 29th
level cleric. It was then that the King explained his intent.
He was forming a 30-40 level group to fight in the tower as
a training exercise, while having the higher level guild members
standing by as our safely net for when we got ourselves in trouble.
It was important that we newbies learned the proper art of group
play for when we get old enough to join the true raids. Soon
Drukinpinoch, a 36th level shadowknight arrived and
we began fighting. Our intent was to obtain the first key that
would allow us access through the mirror (portal), to the next
level up. At first we were sloppy, at least I was. Cramped quarters,
and lots of mobs
made it hard to determine how best to assist the group. It didnt
take long before we had two sets of keys, and off we went to
the second level.
This
was the library. Several ghostly students were busy at their
desks scribbling away, and when we arrived the librarian seemed
upset and told us so by attacking. Poor MrPain held her off
while I nuked and
Dharius healed, and Sarenia kept the rest at bay. We fell into
a better rhythm here, until Swifthand pulled the whole room
at once causing Salfadorn (I think, or perhaps Saladar made
a cameo appearance) to cast a powerful spell killing the entire
lot at once. This happened a few times and resulted in a net
value of one blue bub per area nuke.
Dharius
obtained the teachers Syllubus, as did I and Sarenia managed
to get one of the students homework (all nice caster items),
but then things went deadly. Sarenia was singled out by one
of the ghosts and killed. In attempting to help her I gained
the agro and was being slaughtered. Dharius attempted to help
but was killed himself before he could. All three of us died
in short order. We were all quickly resurrected however, an
interesting experienceSarenia had never been rezzed before
and I only once.
Despite
gaining tremendous experience, and three nice items, it was
then decided that we should do something truly insa
I mean
challenging. We were going directly to the top of the tower
and face Tserrinas
power openly. This was where my life took a bad turn, or perhaps
more accurately I turned the wrong way.
We
exited the tower and appeared at the base amidst a handful of
stone guardians, little spinning tornados of rocks that hit
for about 60 points of damage. Everyone had bolted away very
quickly, while I stood hesitating my next move. I had a fifty
fifty chance I figured. The door back into the tower, the safety
of a zone was only a short distance away, but which way, left
or right? Sarenia shouted for me to go left. (assuming I was
facing the tower, problem was, I was facing away from the tower.)
I turned left and began running around the base picking up more
and more stone tornados as I ran, thinking the door had to be
there any second. My seconds ran out however, and my spirit
left my body.
I
was dead for quite sometime as Radalas and Swifthand search
for my corpse. I was hearing various reports and chatter about
feeding my body to the Gnolls and Iksars finding Euridan tastes
remarkably well. I became really concerned when they announced
they did not have enough pieces left to resurect. Sarenia
began her search for a new husband and set her eyes on Indra
but Purti said he was taken. Finally I was found and resurrected.
I appeared at my body at the base of the tower, with Switfy
and Rad on either side of me. I immediately looted. No sooner
had I finished than I was attacked by more of the same whirling
stones. I noticed that Swifty had dragged my corpse and I was
now standing right in front of the door. All I needed to do
was take two steps and zone. When I tried to move however, I
was unable. I was so weak from being mostly dead, I couldnt
even managed the two steps. I had a beard with Storm Giants
strength and tried firing that off to boost me enough to fall
into the door, but it failed to free me. I died shortly there
after, and can still hear Swifthands mournful cry in my
dead ears as he yelled, NO!
My
spirit remained in the ether, nether land for quite some time.
It was during this time that Drukinpinoch and Dharius left us
though I dont know why or how. I watched the clouds passing
by, for quite sometime and began to grow concernedsomething
wasnt right. I started to feel a desire to go into the
light, when I was finally resurrected. This time I looted, and
as soon as I could move dove into the door.
Back
inside the towers anteroom I learned the tragic news
Sorry
it took so long, Swifty/Medikar said when we were safely
inside once more I was busy at the time, I had to resurrect
a 60th level warrior.
We
all looked at Radalas in horror. What happened - we were all
amazed for what could destroy our 60th level hero. "About
12 to15 dervishes".
They
all must die, Rad grumbled venomously with a grim look
on his face.
We
dusted ourselves off and there were a few moments where we looked
for new, higher level recruits to help us tackle the top of
the tower. Soon we were off once more. We reached a new mirror
and no key we had worked, but now a new guild member joined
us. Crymrych a shape shifting Dwarven rogue made quick work
of picking the lock and suddenly we were all on the top level
of the tower. We fought for a brief time, killing a few bats,
then we were ordered to go invisible and follow.
We walked along a treacherous polished stone parapet
to the right side was a spiral staircase; to the other was a
sheer drop. To my shock Medikar and Radalas jumped off.
But isnt there a stair? I started to say,
when out of fear of losing the group I jumped as well seriously
twisting my ankle at the bottom. Off we went again, this time
down a narrow corridor with arched openings on either side.
I was bringing up the rear (no doubt due to the pain in my ankle),
when my invis dropped unexpectedly. I was attacked. Several
bat swarmed me at once, apparently they have a fondness for
Erudian blood. In retrospect I should have stopped and died
in the corridor, but not realizing the power of the bats, and
perhaps over estimating the prowess of my comrades, I ran to
them assuming they would make quick work of the cute little
rats with wings. Indeed when I heard Radalas shout, DIE
ELD! I thought he it was calling a warning to the others
that I was in trouble and needed help, when in fact he really
wanted me to drop dead. Not clear on the situation I didnt
understand, but I would soon learn.
By bringing the bats into the otherwise safe room, I lead the
death parade for my party. One after another they dropped, death
and carnage was everywhere. Sarenia died next, and Radalas,
MrPain and Crymrych fought valiantly, side by side in a suicide
battle that managed to buy Medikar the precious few moments
he needed to camp out. I must say I was very impressed with
the teamwork, skill and courage displayed in that desperate
hour. More was to come.
Once more I found myself hovering in limbo watching the clouds
and listening to the chatter of my loved ones in the guild.
Purti was in a group somewhere and frustrated with her Cleric.
Apparently he had taken up pulling and was neglecting is healing
responsibilites. Mirer and Purti had an ongoing conversation
how there should be no "battle clerics" and the disasters
that becomes of them.
Ironically
during this conversation Medikar came back into the tower.
Alone and lacking mana he faced a vampire from the bat that
was slain by the group before they all died. Alone he
waged a battle while we from our external vantages gave him
encouragement and moral support. Minutes seemed like hours
while we awaited the fate of our last remaining survivor.
Finally news - "It's going to be close" we
heard him say - we held our breath. Victory at last.
Sarenia shoulted across the guild "Medikar is the mightest
battle cleric!" Purti replied "Please tell me
you are kidding.". "Well there were unusually
circumstances". Sarenia replied. We could all
now breath again. In time we were all resurrected by Medikar,
and clustered in the tower.
We now found ourselves in a small empty room. Radalas
would go out and pull in a bat. Battle would rage on for
what seemed like hours Sarenia and I would do our feeble small
parts but the bulk of the battle on this level was clearly in
the hands of our more experienced brethern. Finally a
bat died only to bring forth a vampire. More fighting
and healings and eventually it too died. A single battle
with one took what seemed like 10 minutes although it probably
could have been just a 3 or 5 in any case it became clear why
I was commanded to die. Doing one was very difficult when
we had 8 - 12 of course we could not survive.
Several more battles raged on and then about this time Drukinpinoch
requested to rejoin us. I thought back on the trials and deaths
that got us up there, and wondered, how on earth would that
be managed. It couldnt be, and we had to carry on without
him.
Radalas
gave some quick instructions on the dos an donts
of facing Tserrina. Tserrina is the queen of the tower, a nasty
vampiress with 100 percent resistance to magic, and a bad attitude.
We began to think of her as Sarenia's evil twin. Rad began
pulling bats, which spawned vampires at their deaths. My job
was to snare the vamps and avoid aggros while nuking. At last
I seemed to get the hang of this, although none of my snares
held. Then to my surprise I DINGED 38, and lo and behold the
snares began to work.
At last a bat exploed and out came the dreaded Tserrina.
Knowing we could do little agains her Sarenia and I did what
little we could. Sarenia would add damage shields and
speed buffs to the melee fighters and add a rune here and there
only to be eaten away by a single hit from the dreaded beast.
Suddenly Sarenia went linkdead I did all that I could - cast
my feeble Okeils, damage shield on the fighters. The battle
was long and hard, with Salfadorn, and Medikar casting heals.
Eventually she fell with a hideous cry. A moment later Sarenia
reappeared.
Im back, did I miss anything?
Tserrina dropped her staff, and it was unanimously decided
that Sarenia should receive it. Eventually Medikar had to leave
to wrap presents for his daughters birthday. He left
us in Radalas capable hands and we continued to do battle.
As the hours wained on Radalas annonced that after the next
3 bats he would be leaving. We killed the first two and
now we were down to the final battle of the night.
We waited as the last bat got lower and lower in health.
Sarenia yelled out "Come on evil sister be there, be there".
The bat died and once again we were faced with Tserrina's evil
wrath. Once again the epic battle was waged our brave
guildmates pounded the evil queen and once again Sarenia went
Linkdead. Just as before only minutes after the evil queen
died - in pops Sarenia.
I'm back, did I miss anything again?"
Coincidence perhaps. But perhaps Sarenia and Tserrina cannot
exist in the same plane together. Hoping for a robe but instead
we got her necklace. Most of the guild was unimpressed but it
was a far cry better than anything that Eldeberon and Sarenia
presntly had so we were grateful for the gift. With that we
called it a night with one last port by myself for the group
to the dreadlands.
In conclusion, TOFS was a wonderful time, at least speaking
for myself and Sarenia. We both gained a level each, and learned
much about teamwork in general. Sarenia also managed to walk
away with a nice new necklace, the powerful staff of Teserenia
and the Students homework, while I had acquired the teachers
syllabus, which filled an empty slot in my inventory. Mostly
however, and more importantly, it was just a whole lot of fun.

I
have now been on three forays into the Tower of Frozen Shadow
(TOFS) in Iceclad, and I think I am finally starting to understand
what goes on there. I know, with 209 intelligence and a head
as tall as the Highhold Pass cliff, you'd think I'd catch on
quicker, but I am still a relative newbie to the guild. Regardless,
for good or ill, right or wrong, this is what I have concluded
from my experiences in the haunted tower.
To
begin with ToFS's is a death trap. It has multiple mobs that
swarm and few ways out. The few exits that do exists port you
outside the tower where hungry snow dervishes are waiting in
droves to pummel you. Because of the key system, if you die
you might never be able to claim your body. As a result TOFS
is a VERY scary place. As such it is the prefect place to scare
the cr -- I mean, "train" new DC recruits on tactics
and group play.
Dragonchow
has, in point of fact, been using ToFS's as a training ground.
The idea is to take mid-level members, who may, or may not have
had much experience with grouping or raiding, and hone their
skills to a quality where they will be an asset to a "real"
guild raid, rather than a hindrance.
The
technique is to have two groups, one high-level and one mid-level.
The high level is there only to support the mid-level in he
event of emergency (and no doubt to obtain a good belly laugh
at the sorry antics of the less experienced). The mid-level
group is designed to be comprised with proper melee, caster,
healer elements and then let loose on the second floor to fight
as they wish. The high-level group watches the action and offer
helpful suggestions as to how we can improve our performance.
I have always found their suggestions to be considerate and
politely delivered, (which I am very impressed with considering
the political delicacy needed to offer advice without sounding
like "Hey! What are you an idiot! How did you get to level
40 pulling that crap!" ) and, for me at least, very helpful
-- as I rarely group with melees and needed the advice.
Once
the mid group gets a rhythm down, and initial rough edges are
smoothed, it is time to take on a greater challenge. I do believe
Radalas, (who was part of two of the TOFS adventures I have
been on), has something of the "sadistic prankster"
in his nature. With the intent of preparing the new recruits
(perhaps a poor choice of term as some of the mid-level players
have high level mains who have been in DC for some time now,
but you get my drift), to be able to face the worst case scenario
Radalas has purposely trained us with a horde of ghostly students--and
I mean a train! I believe he has pulled the entire library on
us before. Radalas' version of the Cobiashi Maru test. Keep
in mind he has several high level clerics standing by to give
full rezzes if anyone dies. Although it might appear that way,
he's not totally insane.
This
last Sunday DC held a Training Raid on ToFS. Sylen was the leader
of the raid. It was his first time as leader and I believe Radalas
was providing him guidance. So we newbies, were being lead by
a raw lieutenant into the dreadful tower. Sylen, I felt did
a great job, albeit he seemed a tad under confident, apologizing
for delay and poor organization, but honestly I felt he was
doing fine. I have run small groups myself and understand the
insane difficulties involved in getting everyone in order in
a timely fashion.
ToFS
always seems to start in chaos. I say it "seems" to,
but appearances can be deceiving. There is no organization on
the first floor because none is needed. The high level members
busy themselves killing the mobs to obtain the keys needed,
while the rest are waiting for the late comers to arrive. The
newbies feel confused because they have little to do and no
direction, but that soon changes, and I was relieved when Sylen
began to announce teams. I rather felt like I was back in school
being picked for dodgeball. As usual I was picked last and then
switched between teams (lol).
We
went to the second floor, where we practiced pulling a few and
had no problem at all. So we quickly moved on to the third floor.
We fought there until we had such a good rhythm it was getting
boring. Radalas must have realized this, or maybe "he"
was just getting bored-still I like to think Rad honestly was
trying to strengthen our sense of self-confidence and force
us to learn how to act in dire peril. It is, after all, far
better to practice proper defensive procedures when you have
an army of high level clerics standing by than when you are
without a safety net. So it was Radalas' intent to push us to
the limit. He began by training the ghosts from the second level
up to us. He failed however bringing but one measly student.
So he then came up with a nastier plan.
He
proposed that we all go up to the fourth floor, an area that
I think, Rad thought, we were incapable of holding at our level.
So we all went up, but Rad (I assume) secretly ordered that
the high-level group would remain behind. He abandoned us purposely
to see if we would sink or swim.
The
moment we all arrived and none of the high-level party did,
Sarenia and I knew what was going on. It was obvious and not
altogether unexpected. Still things got very tense. I don't
know what Rad was thinking exactly, I haven't had the opportunity
to discuss his intent or expectations but I suspect he was looking
to see if members would panic, run, gate, abandon comrades,
freeze up, etc. After we all died I am sure he would have resurrected
us all and perhaps then explained what we did wrong and how
we could have done things better. However that was not the case.
To
the astonishment of all, we few, we proud, we brave little Dragonchows
stood our ground. We zoned in and faced wave after wave of pops,
and held them off in cool, courageous fashion. Few, if any of
us, had ever been to this level (I know Sarenia, Cabbz and I
had not), and had no idea what to expect and yet every one of
us acted in perfect teamwork. The invisible shadows were a big
surprise.
Pawur,
the ogre shadowknight, stood steadfast before us fending off
the onslaught! Jaszire, the shaman, stood beside him clubbing
with his staff. Sarenia, the enchantress, cast rapid fire mez
and stuns to keep the hounds at bay. I, the wizard, timed my
nukes to avoid agros and wiped out the berserk stage of the
fight. Cabbz, the shaman, healed, buffed and defuffed, and occasionally
joined the melee. Tanjure, our cleric, adeptly kept us all alive
with heals.
When
at last the others joined us, we showed hardly a scratch, as
we sat around a massive pile of undead corpses. Rad was impressed
I think, and perhaps a bit disappointed to.
"I
can't kill you guys," he told us, "You're just too
good!"
Which
left us all feeling pretty damn proud I think.
It
was getting late then and we all called it a night, a night
without a single death.
So
if you ever decide to take TOFS 101 with professor Radalas,
keep in mind you will learn a lot, assuming the lesson doesn't
kill you.
Thanks
to all who came and helped with this training exercise. Special
thanks to Exavier, Lindsay, Scalezz, and Sylen, who sacrificed
their time to do little more than play nurse maid to the rest
of us. And thanks to Rad whose failure to kill us really made
the night great.
We
really need to get T-Shirts made up that say, "Dragonchows
Rule!", hard part is getting Verant to texture them onto
our characters!
Eldeberon
The
Queen is Dead
So
Eldeberon and I awake in the cold icy snows of Eastern Wastes.
It was a hard night battling the dreaded Rygor Elites the night
before and if it wasn't for the fact that they kept out numbering
us they would all be dead. We fought side by side with
our old friend Cabbaz who we are still trying to get into Dragonchow
(He has a standing offer at a guild of RL friends and we are
trying to lure him away from that).
Eldeberon
has been enjoying quad kiting Ulthorks but since I have little
to do in that but collect up the experience and a few tusks
here and there I was not up for it. When Eldeberon mentioned
Crystal Caverns I jumped at the opportunity.
Now don't get me wrong I love my jboots (in a purely practical
way) they are not fashionable but they do allow me to run fast
and it was such a grueling experience to get them. Still
I wanted something more fitting for my feet something pretty
and delicate -- I wanted crystal slippers and Crystal Caverns
held just the big bad spider who would give them to me.
We had just arrived at the site when we got a tell from Cabbz
-" what were we up to?", "Hunting spiders in
CC" was our reply. "Need any help?".
I respond "Well only if it is the right kind of help -
did you get a tell from Crisbie that he is coming?"
This is a long running gag with us Crisbie is by far one of
the worst and most immature players we've ever had the displeasure
of grouping with and he has been the butt of our jokes for a
long time. "Of course we want you along - come on
down" and shortly we were joined with our dear friend.
We worked the hallway and although the shear number of spiders
was overwhelming we did quite well and were able to clear it
and keep it clear without too much trouble. Finally it
was all clear and we peaked in the room. There is the
queen surrounded by 4 minions. Ah certain death but I
know she has my shoes so we start to plot strategies.
A plan is hatched where I attempt to mez her and run most of
the mobs to the dwarf town leaving Cabbz and Eldeberon to mop
up the queen. It will most certainly mean death but we
might take her with us. Finally we decide we need help
and turn to our guild.
A
quick glance shows no one in our zone or anywhere near it.
Shoot! we are on our own. Then Eldeberon sends a tell
to Freyana - All he says is Sarenia and Eldeberon need some
help and without inquiring any further she responds "OMW".
Once again we are amazed and impressed by the generosity of
the home we now call guild. She is all the way on the
moon but drops what she is doing comes to Thurg for a bind then
meets up with us at the spiders.
By
this time we have to clear hall trash again and we do it easily.
Then two escape and head for the queen and Freyana jumps in
the water to finish them off. Unfortunately we got an
unexpected argo and the next thing we knew the queen and countless
spiders had descended upon us.
The
battle ensued and although we fought desperately we did not
have time to prepare and it looked grim. The Queen was
dead and Freyana was able to loot the corpse but not before
dying herself. In the end Eldeberon, Cabbz and Freyana
lay dead and I only escaped by a gate at the last moment.
Now I have to live with the guilt. I survived while my
comrades fell. Not only that but I had dragged Freyana
away for assistance and got her killed in the process.
Needless to say I felt terrible.
On
the good side there was a very nice Cleric next door at the
geos who was more than willing to help us out, and a short time
later we had 3 rezzes and were back at it again. About
this time we noticed another DC in the zone. Kendrick had just
popped in and we asked if he would like to join. He did
and now we were poised to do some serious damage which we did.
We
laid waste to the area. Spider bodies stacked up like cord wood.
The queen and here other high level arachnids died left and
right. Between Freyana's Mana song and my Clarity we were
always at full mana and nothing stood in our way. Several
queens were killed but no shoes still we were having fun with
good comrades.
Suddenly
while we were cleaning up some yard trash a monk runs by.
When our battle is done I look into the room and there he is
KS'ing our queen. How rude I thought and we started a
conversation with him. Soon the whole zone chimes in
that he has been KS'ing their areas as well. His name
is Fosgate and a member of the Guardians of Light. The conversation
wages on in ooc and it is apparent that this guy although high
level has the mindset of a newbie wanting only self gratification
and no thought or care for others or a sense of "nice play".
Such
behavior should not go unchecked. Freyana finds an officer
in the guild and reports him. I also speak to Morloc (the
officer) that he should have a talk with Mr. Fosgate since he
obviously needs to be taught better manners than he showed.
Morloc asks me if I can get to a Wizzy spire sometime that night
- "Yes I can but why I ask?"
"I'll
give you your glass slippers." he says.
Now
at first I'm impressed that this guild member will make good
on bad done by a member of his guild. But then I think
it is not his responsibility to clean up after another's mess.
I thank him for his kind offer but inform him the loot is not
the point. The point is how unenjoyable Fosgate made this
evening for me, my teammates, and several other people in the
zone. I politely decline his offer though thank him for
the sentiment.
Morloc
informs me I'm not the first to complain about Fosgate - then
why don't you boot him I say. He says he has no proof
so what can he do. I offer to send him a copy of the log
I turned on as the conversation became unpleasant. He
gives me his e-mail.
With
that excitement done we continue to kill Kendrick brings in
his monk. Too young to receive experience but she had a good
time whacking on spiders with Freyana. They were like
two women killing machines putting the best of any male melee
to shame. By 2:00 am we got our last queen pop.
Still no slippers but overall a good time had by all (With
the exception of Mr. Fosgate who I plan to be "watching"
in the future and doing what I can to expand his reputation
to those around him to see him for what he truly is an immature
and selfish little man). We picked up 3 crystaline robes, a
web shield, a spider fur choker, the queens pally weapon, and
lots of runes, gems and pages to keep Eldeberon and myself busy.
So
in conclusion I would like to thank Freyana and Kendrick/Kixim
for their assistance although we did not get the shoes I got
to spend time with some guild mates I've not fought with before
and I enjoyed your company and your skills. Also thanks
to Cabbz who is always a welcome pleasure to any group I have
with him. If you see him about tell him how great
DC is and that he has to join up. And if you happened
to See Fosgate in a zone warn those around you to beware and
be ready to /ignore - he can be quite annoying, although the
other /ooc's to him are quite entertaining.
Well
that's it for me until next time. I bid you farewell.
Sarenia.

Having
met up in Burning Woods, near the Skyfire pass, we prepared
to do battle. The first run at ole Ixi was with 65 people of
50th level or higher. The first pull was long and arduous as
Leifanng pulled the giant elemental to the camp. Shouting 'Here
I come' and 'Party Time' rang out several times as she made
her way to us. Soon the beast was in sight.
'Wait
for Assist!'
'Assist
me on Ixiblat'Fer!!'
'Casters
Nuke Now!'
'That
was anti climactic'
The
first battle of three was done, and not a scratch remained on
any of our band. The celebration began in earnest as a cleric
completed the second to last task before his Epic Reward. Several
people left as we were more then a match for Ixiblat'Fer. The
second pull would prove a bit tougher.
'Party
Time'
'Wait
for Assist!'
'Assist
me on Ixiblat'Fer!!'
'Wait
for iiiiiit
.'
'Sunu
is DOWN!'
'Casters
Nuke NOW!'
'Woot!
Ixiblat'Fer is Down!'
Sunu
was able to loot the beast and get that much closer to her Epic
Reward! One more fight and she has the legendary 'Rez-Stick'.
With one more to go, and 45 minutes on our hands, we lost several
more. Though replacements arrived, the raw power of our group
would fall just short on the third attempt.

'Party
Time'
'Wait
for Assist'
'
'
'Bolvi
is Secondary assist! Wait for assist!'
'Bolvi
Down'
'Salavar
down'
'Macey
down'
'Casters?'
'Nuke
Him! Keeeeeeeel Him!'
'You
have been summoned'
'You
no longer feel pain'
'Aw
no! He just CH'd himself!'
LOADING
PLEASE WAIT
..
The
recovery time was quick as we scrambled to prepare for a retry.
Mana was pumped up clerics high on Clarity 2 as the necros bled
for mana. Buffs were replaced, and pets were remade. 'FOM' rang
out and Leifanng set upon our quarry once again.
'Party
Time!'
'Wait
for Assist!'
'Assist
me on Ixiblat'Fer!!
'Casters
Nuke Now!'
'Woot!'
Five
hours after the scheduled time for this adventure, 3 clerics
sit on the precipice of Epic Greatness.
It's a Wonderful Corpse Run
by Eldeberon
THURGADIN,
MARCH 28-Last night is a perfect example of how a bad night
can be turned around by a handful of Chow.
Eldeberon
was in the city of Thurgadin working on his Phenofocus quest
when he bumped into Woodweaver. We started an impromptu game
of tag, (Which Woody reminded me he would win since he had track),
then I got a /tell from a stranger requesting to be ported to
Emerald Jungle. I did so and then gated back. No sooner had
I returned when I received another request. Having the spell
already loaded, I agreed to port him too, and Sarenia went along
for the ride. She really wanted to return to Lower Guk, but
I didn't feel comfortable going down there with just the two
of us. Instead we thought we would wander EJ, as we had never
visited there before.
We
encountered a Soulsapper and engaged in fighting, however Sarenia
hadn't time to memorize her fighting spells and things went
badly. No deaths, but a bit of a scare. While recovering, I
received another request for a punt and sent them on their merry
way (big night for ports and punts). Then we explored EJ. A
trakraptor jumped us from behind. Roots failed, miscommunications
lead to mistakes and Sarenia and I gated out. I appeared in
front of the Thug bank with just a nib of health. The fact that
I was alive was all that saved me from depression and frustration.
I started playing in less than a good mood and then two simple
encounters that should have been easy kills, nearly resulted
in our deaths. I wasn't happy. Then as I sat there collecting
my thoughts, I noticed I was being bandaged. I stood up and
looked and there was MrPain.
"Who
did this to you? And do we need to deliver some payback?"
He said with that devilish Iksar grin of his.
This
made me feel a little better. Running into an unexpected friend
usually does. I tried to thank MrPain only to receive an AFK
message. Apparently someone was visiting MrPain and he had to
travel down five flights to open the front door because his
elevator was broken. I had to pause there and reflect on the
size of house MrPain lives in, and how a thirtysomething Iksar
warrior can afford such a palace-perhaps he is subletting from
Teroth.
Healed
up. I tried to forget EJ and resumed my Pheno quest. As part
of it I needed to pick up a rock deep in the Wurm Cave. So casting
invis I headed down. I picked up the item, which is very heavy
and encumbered me, and began to waddle out. No sooner had I
done this when my invis broke without warning and I was facing
three wurms and who knows how many littering the exit corridor.
I tried to gate, but that is difficult when three 16 foot wurms
are playing handball with your body against the walls of their
cave. I gave up on casting spells and fired off my Jboots and
tried running the gauntlet out. He's at the twenty, the forty
oh!
He's down!
Needless
to say I was whacked dead.
Ok,
now I was pissed. I had, had it. Scalezz had agreed to go with
Sarenia to Lower Guk, and I told her that was good because I
wasn't. I could see it was just one of those times when everything
was going to go wrong. So I decided I was logging for the night.
At least I would log right after I retrieved my body. (I never
can understand those who log leaving their unlooted bodies.)
So here I am back in front of the Thurg bank, depressed and
irritated, and who do I see? Woody. Wait, I think, Woody is
a druid, and my Jboots are on my body.
"Woody!
Do you think you can step outside and give me a sow?"
"Sure,"
he says. "Humm. You don't look so good. You die?"
We
exited Thurg and I wait for Woody to cast sow. I am going to
get my body and call it a night. Go sulk somewhere, watch some
mindless television, or just kick the dog.
Woody
casts his spell and I am levitated. Oh that's nice, I thought,
he is giving me levitation as well. What a guy. I continue to
wait for the sow.
"You
die?" someone by the name of Kinowin says.
"Yeah",
I reply, thinking he must be looking at the naked Erudian and
laughing.
"Get
a rez?"
"No,"
my short answers reflected my mood.
I'm
still waiting on the sow, but Woody is just sitting there.
"Will
you at least port us to Guk?" Sarenia asks now that Scalezz
has joined her. Both are sitting just outside beyond the waterfall.
"Of
course, just let me get my body first," I tell her.
What
is taking Woody so long? I mean I have heard Druids are rumored
to be a bit flighty, but this just wasn't like Woody.
"You
want me to follow you?" Kinowin says to me.
Follow
me? I turn around and see a little halfling. What? was he offering
to come help me fetch my body? I don't need help, dragging my
body, I thought, all I need is the sow.
Woody
then suggests giving me something (I forgot what) saying, "you
could use that to pay the cleric for the rez."
Pay
the cleric? Was Woody arranging a rez for me? Was that what
was taking him so long? I didn't-wait a minute. I spun around
and looked at the halfling again. I /whotarget him and discovered
he was a 55th level cleric. Doh!
"Are
you offering me a rez?" I asked.
"Yup,"
He says.
I
slap myself. I'm an idiot. "Thanks so much. Just wait here
and I will drag my body to you."
I
now turn to Woody, and think, for all the godsakes where is
the freaking sow? "Woody? Can I have that sow now?"
"Are
you sure?" he asks.
I
read this dumbfounded. Is Woody on drugs? Of course I want the
sow, isn't that why I dragged your butt out here in the first
place? Of course I didn't say that, after all he was doing me
a favor, even if it was taking an incredibly odd length of time.
Then
I read a message from Woody, something about "
levitation,
something
faster than sow. Look at it"
I
glance down at the tornado icon, and the little candle ignites
above Eldeberon's head. I had heard about Dead Man Floating
being several buffs in one, I had no idea Druids had a similar
spell. So Woody HAD sowed me, in fact he had gone several steps
beyond just sowing me.
I
am an idiot.
So
off I ran. I found my body and dragged it back. The cleric rezed
me. Already I was feeling better, although several degrees more
foolish. I reached into my coin purse. It was filled with plat
from the earlier ports. Now I am not terribly familiar with
resurrections. As a rule I don't seek them out. In fact, Eldeberon
had his first performed on him not too long ago in TOFS by Medikar
who didn't charge. So I really didn't know how much to pay.
I grabbed up 50 plat and held it out to the cleric, who promptly
refused.
"Don't
even." He says to me. "Consider it repayment for your
work on the website."
Website?
I looked closer at the cleric. No tag. Humm.
"Ok
who are you?" I ask.
"This
is Bashi, Ghrack."
Suddenly
things were making a lot more sense than they were seconds ago.
Aside
from feeling like a fool, I had my body and hadn't lost much
experience at all, nor was I even out any money. Thanks to DC,
I was suddenly feeling much better. I thanked Kinowin, and returned
to the bank in Thurg to drop off the terribly heavy rock I got
in the Wurm Cave, and while there I spotted Woody again.
/poke
"you're it" I said and ran for the waterfall.
Sarenia,
Scalezz and I then went to Lower Guk. Now, most of you read
the earlier account of our previous visit with a full team,
so my expectations of repeated deaths with just the three of
us casters was, I felt, not unfounded. To my amazement, we reached
the Sage Room and cleared it. Then we went and cleared the Executioners
Room and obtained a Hood. Then we cleared the halls, then we
returned to the Sage room and cleared it and obtained the chord/belt.
Then we cleared the hallways again. During all this Sarenia,
Scalezz and I repeatedly were going LD. In fact, it seemed that
all of us couldn't stay in the game at the same time. Regardless,
we three silly little casters, with no real healer or melee,
ruled in Lower Guk, where none of us had ever really fought
before. (when ever we went too far away from the Sage room searching
for pulls we would get lost).
In
the end, after little more than an hour and a half we ported
out of Lower Guk with two nice drops, almost a gold in exp and
no deaths.
What
was almost a night of dog kicking misery turned out to be a
great evening, and I attribute it all to the kindness and support
of the guild. Thanks all. And a special thanks to Woody and
Kinowin for their generosity and patience to a stupid, pissed-off
wizzy. Oh yes, my dog thanks you to :)

Alas Poor Brodda,
his Epic did not go well
by Eldeberon
On behalf of our beloved miniature rogue, Dragonchow
turned out in number in Kithcor forest with one intent--to kill
the General. His name is General V`ghera, a Dark Elf who cons
red to level 60s. He has 32000 hit points, hits for 200, procs
for 500, and has an incredibly powerul harm touch. Not the kinda
guy you want to meet in a dark forest, but one our intrepid
Rogue needs to slay for the last part of his epic.
Now I don't profess to be the most informed
participant involved, and at level 47, I was there mostly to
report on the events, and play Jimmy Olsen. Nevertheless I did
manage to get a few whacks in, and even scored a critical blast
against the old general
but I am getting ahead of myself.
As I was saying I wasn't running the show, and can't be certain
all that was happening, but I was there, and this is how things
seemed to me.
Radalas
called all available, 50s and above Chow to Kithcor. A large
number arrived and it was the first time I had seen many of
the faces that went with the names. For me it was like being
at the Oscars. Oh look there's Leifanng! I loved her in "Feign
Death II", and over there is Uniqe, and oh my, the man-of-the-hour
himself, Brodda! Oh dear, I didn't know he was bald! And he
seemed so much taller in guild speak."
We all assembled at the zone to WC, and there
Rad listed out groups.
"Ok guys listen for your group. First person
on the group is the group leader."
I sat and waited impatiently for my name. So
many great heroes together in one place I wondered who I'd be
grouped with?
"Group 1 Purti Tyrrund, Leifangg, medikar,
candywen, Iilae." Radalas barked. "Group 2 Sunu, Macey
Salfadorn Bolvi Radalas Akkera'. Group3 Salavar Klothe Mllopare
Sebon Teroth Indra. Group 4 Brodda Crux Chaintalker Enilate
Exavier Uniqe"
There was a pause. Everyone forming their assigned
groups. I looked at Rad and blinked. Rad spotted me and nodded.
"Eld and Slej you guys will be alone, so group together
but try not to gain agro. You are welcome to try your lure spells
Eld"

Slej? I looked around. Finally I spotted Slejhamyr,
a 46 level halfling and invited him. I had never met Slej before.
He wasn't even on the guild member's listing, but he seemed
a pleasant fellow.
"What class are you?" I asked.
"Druid", Slej replied. "A
gimp one at that. Brodda's been my best RL friend for about
16 years, so I wasn't allowed to miss this."
I suppose we were both gimps, what ever that
was exactly, and I immediately felt a kinship with my little
brother in arms. Perhaps because of his casual humility, or
maybe it was just because he was the only one in the zone who
was a lower level than I. "We'll be the last ones alive
you know," I told him. "And we'll be the ones to bring
the general down." We both had a good laugh.

The army--and army it was--no greater troop
of warriors has been seen since the sacking for the city of
Troy, moved out. We marched to the north and west until we reached
the tunnel of Rivervale, and there Radalas set our standard.
The golden dragon on the blue field flapped defiantly in the
misty haze of the stained evil forest. In the distance the sound
of creatures moved. From my youth I had been so trained to fear
these trees that even a bixie drone's buzz made me shiver. I
crept up the hillside near the zone exit and huddled tight.
Radalas our fearless leader stood in front like Achilles of
old, arranging the troops. Brodda, with his shinny little head,
strode up and down thanking those he saw for attending. Each
one in turn offering him comments of good luck.
"Who is main slower and main chanter?"
Medikar inquired.
"Main chanter is Candywen main slower is Akkera,"
Radalas explained
"Okies will die for Brodda", Akkera said.
"No, no.. we'll have none of that Akky," Brodda replied.
Now if I get this correctly, there is a cabin
in the Kithcor forest that houses a band of very nasty Dark
Elves. The idea is to clear the cabin, but leave one dark elf
behind for the rogue to trade his "box" to. After
this the General spawns in the house, and needs to be trained
to the waiting army. The "Brigader" is the best one
to leave in the cabin since a rogue can sneak up behind the
Brig, trade, and be in a position where the general won't immediately
see him, thus allowing him to re-hide. With this in mind the
monks were sent to pull individual mobs from the cabin. Tyrrund
and Leifanng did the dirty work here.
The first mob was War Priestess T`zan. The army
clustered around her and began to battle. I assumed she would
drop in seconds, yet five minutes seemed to go by and still
she stood. I watched her health fall and rise, fall again only
to rise again. I tried casting my lure spell, only to have it
resisted over and over. Clearly it seemed I would be of no use
here. Another dark elf also showed up by the name of Advisor
C`zatl, and things were heating up. Then as the priestess was
low in health I cast again and to my surprise she took damage!
Ah-hah! Perhaps there was a link. Unfortunately by that time
I was out of mana. The DC killed the Priestess, but Klothe and
Sebon were dead.

"Well so far I have done nothing except
debuff one," Slej told me miserably. I was pleased to report
I had managed to actually do damage. Weak and feeble certainly,
but some. With Slej, I was starting to feel more like one of
a pair of LOTR hobbits in the battle of Gondor than an Erudite
wizard.
Next came Tasi V`ghera. This time I held back
and waited until I saw the health bar drop below half, then
I began to nuke. The first blast hit for full damage!
"Akky down!" Leifanng cried. And somewhere
in the havoc of the field below me Akkera fell dead at Tasi
V' ghera's feet.
I began casting Enticement of Flame again Tasi
V`ghera was hit by non-melee for 360 points of damage. Tasi
V`ghera succumbed to the enticement of flame. Then the dark
elf fell and I saw the amazing message, "You have slain
Tasi V`ghera!" I was stunned, but in a good way.
"I actually got a couple of blasts on that
one!" Slej told me.
Slej left my group then and I tired to re-invite
him thinking he had left accidentally.
"I'm the healer in one of the other groups
now" Slejhamyr told me, then added fearfully,"Somebody
gonna die"
I was alone in my group of one. Sylen had been
apart of the group for a brief while, but left.
A few more dark elves and a few more deaths-Iilae
and Indra fell. Then in came the Adjutant D`kan
I began casting Enticement of Flame.
Adjutant D`kan was hit by non-melee for 360 points of damage.
Adjutant D`kan succumbed to the enticement of flame,
and once more the message, "You have slain Adjutant
D`kan!" I cheered my own success, then I looked upon
the field and saw the cost.
"Uniqe LD"' Brodda told us
"Dang...' Radalas cursed
"Slej and Teroth down," reported Salavar.
Slej! Not Slej! I looked down and saw the little
guy's body. Poor fellow. I consoled myself with the knowledge
that at least it was quick. The good news was Brig was alone.
It was finally time for the main feature, time to face the General,
but there was a catch. In order to trade his box, Brodda needed
to have invisibility cast on him after he opened the trade window,
but before he traded. Iilae was sent in to invis Brodda, but
something went wrong.
"Are you casting invis on me Iilae?"
Brodda asked Iilae.
"Yes, trying to," Iilae replied.
"It says I am protected, yet am not invis."
"lilae he needs to be in our group," Tyrrund told
them.
Brodda began laughing. "It's the little things that get
ya."
"Lol I cant invis poor broddy," Iilae said.
Being part of Brodda's group, Exavier was sent
in, but was killed when an undead spotted him.
It was then that Brodda was told to forget the invis, make the
trade and take the death. He tried, and died, but the general
never popped. Brodda was dragged out and rezed, and went in
again. The lucky thing was he still had the box.
Everyone gathered again and went in for a second
try. Exavier went forward to invis once more, but the Brig appeared
and killed him.
Brodda slipped up behind the Brigader, and deftly,
as the master thief he is, he began the trade. "In trade
window now.. he's scowls. I need invis now!'
From outside the cabin Tyrrund shouted, 'turn in'
Leifanng echoed the sentiment, 'turn in'
Tyrrund then reconsidered, 'no'
Brodda, with sweat dappling his shinny head whispered, 'cannot
trade until it's not KoS.. must be invis, or all for naught'
Radalas said, 'agreed'
Tyrrund sighed and nodded, 'he will lose his piece'
"Bleh" Leifanng exclaimed, "brodda down!"
"God damn it!" Radalas cursed swinging his sword at
the blades of grass before him. Everyone in the vicinity took
a step back from him.
Brodda announced, "still have piece."
Gryphin shouted, 'whats goin on?'
"Leif drag ex and brodda," Radalas ordered.
Leifanng said, "someone get an inviser with brodda"
Radalas said, "or leif drag ex and ty drag brodda"
Leifanng replied, 'I'll get ex'
I felt stupid just sitting there. They needed
a caster who could cast invis. I might not be able do much damage
to the mobs, but I could cast an invisibility spell. Besides,
if I died in the process, the group wasn't loosing anything.
I asked Radalas, "Do you want me to group
with brodda and invis him and that way if I die who cares?"
Radalas told me, 'no.. its not that... just
a few bad turn of events'
Brodda returned to position once more.
Is there time to drag ex back to camp?' Leifanng
asked.
Tyrrund said, 'ok leif and I rdy'
"No leif keep ex there for now," Radalas said. "Lets
do this soon... rez timer on corpse about to run out'
Brodda called out, "turning in!"
Radalas said, "quickly but do it carefuly"
There was a pause, and everyone held their breath.
"General V`ghera!" Brodda shouted.
"Cool!" Radalas cheered.
"Pull!" Brodda yelled.
Leifanng was heard to say, "Great." Then
General V`ghera shouts 'I shall end this
treachery now! First you, you insignificant, worthless } , then
that ill-spawned Stanos, and finally Joren. '
The General was coming.
We all held fast to our positions before Rivervale, as the General
was lead to Radalas' waiting arms. Radalas took a firm footing
in the deep piney thatch, and raised his sword. The General
came charging into the glade, furious. Radalas stepped forward
and swung. The sound of metal on steel rang harshly, and the
battle began.

The cleric maintained heals on Radalas. They
fought toe to toe, swing for swing, with Rad's health rising
and falling. Behind him the clerics prayed, but it wasn't long
before the general left Rad and turned on Sunu. Sunu dropped
like a stone. It returned to Rad and before long Rad fell.

"Damn! That guys is no joke!" Enilate
cursed. "'I went down before I could hit mend."
The general's health was dropping and I began
to cast. My spells began to hit. His health was dropping, but
so were many of the DC. Bodies were starting to pile up. Blood
was running everywhere. I wiped the sweat from my brow, tried
to block out the screams from down below and cast again.
"OOM" Macy cried in despair
Medikar said, "remedy heal on Leifanng"
From the afterlife Radalas continued giving directions, 'keep
Leif alive!'
Medikar said, "Remedy heal on Leifanng"
General V`ghera shouts 'Another cur dies! With fodder like this,
we shall have no problem conquering all these pale fools. '
General V`ghera shouts 'Another cur dies! With fodder like this,
we shall have no problem conquering all these pale fools. '
I began casting Enticement of Flame.
General V`ghera shouts 'Another cur dies! With fodder like this,
we shall have no problem conquering all these pale fools. '
My spell fired. General V`ghera was hit by non-melee for
439 points of damage. I delivered a critical blast! (439)
The General was down to just a tad bit or red
left, but few Chow were still standing. Only Leifanng and a
couple others still remaind in the fight.. The rest lay dead
like fallen leaves beneath the evil trees.
General V`ghera shouts 'Another cur dies! With
fodder like this, we shall have no problem conquering all these
pale fools. '
Another DC dead
General V`ghera shouts 'Another cur dies! With
fodder like this, we shall have no problem conquering all these
pale fools. '
Another DC dead.
General V`ghera shouts 'Another cur dies! With
fodder like this, we shall have no problem conquering all these
pale fools. '
Leifanng feigned death.
Suddenly the field was clear. Except for the
general. The General slowly turned. He was covered in the blood
of the Chow. He looked up the hill to where I stood, and grinned
evilly. My blood went cold as I saw my death in his eyes. Running
was useless. I was out of mana, and had nothing left. I raised
my feeble staff.
"DRAGONCHOW!" I cried and charged.
General V`ghera pierces YOU for 74 points of
damage.
General V`ghera slashes YOU for 285 points of damage.
General V`ghera shouts 'Another cur dies! With fodder like this,
we shall have no problem conquering all these pale fools. '
You feel your soul being consumed. You have taken 500 points
of damage.
You have been slain by General V`ghera!
Returning to home point, please wait...
LOADING, PLEASE WAIT...
I woke up with Sunu standing over me. "Did
we win?"
The news was bad. The general was never killed.
Brodda lost his box, and will have to start his epic over. Most
everyone at the site was killed. It was late, and after the
resurrections and after punting those who needed it, DC called
it a night. It was my first "real" raid, and it had
been bloody, but I suppose that is why they call it Bloody Kithcor.
While I feel bad for Brodda, I am pleased to have served what
little purpose I could, and it was an honor to die with such
distinguished company. Long live Dragonchow!

Up
until now I had grown accustom to raids being rather mundane
camps of repetitive slaughter and looting. Air however, was
different. Instead of being a distant aid to the course of events,
everyone was able--or perhaps forced is a better term--to be
equally invested in the event. This was no slaughter camp, but
rather an adventure shared by all. This quest, this journey,
lead by an insane, sadistic, floating, halfling guide took us
through the looking glass into Verant's twisted version of a
high altitude Disneyland.
I
had never been on a Plane of Air raid. I had never been to a
plane of any kind. As a matter of fact, I never expected I would
ever managed to reach to the lofty heights of planular conquest,
but to my pleasant surprise there I was. Salladar ported us
up, "us" being a handful of Dragonchow, the first
batch of the incoming invasion force. We few stood around, slack-jawed
gapping at the odd scenery. The Plane of Air seems to be a surreal,
dream-like vision of eight islands, not floating in the sky,
but hanging from one another by huge iron chains. You port into
the lowest of the islands from which you need to proceed up
this dangling chandelier. The question of course is how? The
islands have no stairs and the chains don't look too promising.
Once
the bulk of the raid force was assembled, we were turned loose
on the maniacal fairyland of pixies who's ever constant tinkling
sound eventually drives waiting visitors into a bloodlust that
demands that each and every Tinkerbell be slaughtered without
mercy. Then their princess is killed, and then He shows up.
He,
is none other than Sirran the Lunatic. An incredibly powerful
halfling that quad hits for 2000+, and who will attack anyone
who speaks a single word. Each member of the raid needed to
hand him the two items each was required to loot off the slaughtered
pixies, and in return receive a key to the next island.

To
get to the next island you jumped in and clicked on a dish shaped
transport pad, not unlike the Alice in Wonderland Teacups and
Saucers ride in Disneyland-except it is shaped more like a dogs
water dish. Instantly you appear on the next island up. In our
case this was an island filled with wizard familiars gone bad.
The little red-winged imps came at us from all directions. Valiantly
we fought. Some members tragically fell off the island! At last
we were down to just a handful of defenders and two imps. Salavar,
the last of the tanks, fell in battle. That was when I heard
the distant voice of Radalas ordering the remaining survivors
to jump. That's right jump off the island. Trusting to providence,
and having little choice, I jumped. What a rush. I plummeted
straight down and splash landed in the East Freeport bay. The
force of the fall drove me several feet under water. That was
worth the price of admission right there, and we all got back
in line to try it again.
Rad
soon had the group reorganized, and to our relief the mobs on
the islands have a very slow spawn time. We finished off the
last of the imps, each of us looting more items for the next
key. Then we killed the boss mob and who do you think appears?
That's right, the loony little halfling cracking jokes and begging
for anyone to make a comment. He seemed surprised at our fast
progress, and that we had gotten so far, and gleefully mentioned
that he antisipated more fun to come. Which was my clue that
he expected we would all die on the next island. Again, now
that the island was devoid of any living mob, we all turned
in items and got keys.
Up
went again.
Island
three, was safer. Still a barren world but sporting a snazzy
mosque-like temple. Harpies were the kill of the day, and we
again obtained more key items. All the while other drops were
occurring. Fine items, spells and quest pieces.

Soon
the island was nearly clear of mobs, and we were down to the
mob boss and his friends. Once again, as in Chardok (and no
doubt many other places), Liefanng was asked to volunteer for
hazardous duty and there wasn't a dry eye in the group as we
watched her walk valiantly past the ranks responding to the
call. She and Radalas had fun playing with the harpies and floating
eyes for a bit, before eventually singling out a decent pull.
In the meantime Modi, Steddy and I discovered that summoned
eyes worked differently in the plane of air, and could fly and
gain altitude. 
Sirran
returned after the mob boss was killed, and once more, having
ridthe island of all living creatures, we very quietly
obtained our keys.
Higher
and higher we climbed, and it was still early when we reached
the fourth island. Only it was empty. No doubt the island had
yet to respawn from some previous group, and without mobs, no
keys could be obtained. The raid stopped there, not due to defeat,
but apparently because the inhabitants of the islands had heard
word of a bunch of unstoppable killers on the approach and they
all left. Well that at least is the story I am sticking to.
Having nothing else to do Rad gave the ok to cannonball off
the island. Unlike Disneyland however, there was no 45 minute
wait in roped lines for this demon drop thrill ride. You just
walked to the edge and off you went screaming all the way.
Splash!
Fun
as it was, I still feel unfulfilled however, like reading a
book only half way. I really wanted to know where the heck Sirran
was leading us, why, and what lay at the end of the sojourn.
Perhaps another time.

"The
door is locked, stuck or something," Verdicus said sharply.
"Oh
Verd you're such a dweeb," said Verdarillian |